"Add Ridable Worldspace..." - Add the current worldspace to the ridable worldspace list. You can now choose which horse your Follower will ride. Just make sure you put immersive horses after Elysium Estate. Rear left hip distortion issue while trotting (vanilla animation/rigging bug). "Change Aggression..." - Options: Unaggressive, Aggressive, Very Aggressive, Frenzied. - posted in General Skyrim Discussion: I just have a horse ( without gender ) hes like for nothing,except the high climbing. Mounted casting of spells is now possible (no animations, limited targeting control). Shadowmere is faster than most other horses. Added level and health regen stats to the horse stats screen. Horses can be rented from stables outside of each major city. "Open Inventory" - Access the horse's inventory and add/remove items. Horses no longer have the 'greet corpse' behaviour in their AI packages. Stable masters now receive the appropriate amount of gold in their inventory when selling a horse. Whistling for horses is now integrated into the main mod. KrittaKitty for the horse textures and meshes from Realistic Primitive Horse Breeds.CyborgArmGun for additional edits to KrittaKitty's horse textures and meshes.JZBai for the horse kick concept from Horse Kick.mitchalek for the fast dismount concept from Convenient Horses.tommorawe for the whistle sound.disi30 and mjlmjl888 for the logo/banner image.The SKSE team for providing more functionality to mod Skyrim with.The SkyUI team for providing the MCM framework and SkyUILib.The Nexus for hosting the mod and supporting the community.The Nexus community for testing the mod and suggesting interesting ideas.Bethesda Game Studios for creating Skyrim. Absolute requirement if you want to use this. Requirements updated to SKSE 1.7.2 and SkyUI 4.1. "Dismiss" - Dismiss the horse to return to its home. "Change Confidence..." - Options: Cowardly, Cautious, Average, Brave, Foolhardy. Concentration spells work but you can only use one at a time and they also shoot out of the player's face. - posted in Skyrim Mod Troubleshooting: Thanks in advance for any advice. "Follow Me" or "Wait Here" - Command the horse to follow you or wait where it is. "Herd Follow" - Command all active horses to follow you. Skyrim Special Edition. Horse manes no longer clip with armor items that cover their necks (requires CHB update). I've used Convenient Horses in the past, but it feels like cheating, and I am avoiding it, so I'm trying to make Immersive Horses work but, with it installed, seems that I lose ownership of my horses. Concentration spells work but you can only use one at a time and they also shoot out of the player's face. Arvak does not persist, so his inventory is not accessible and he is reclaimed each time he is summoned. Arvak does not persist, so his inventory is not accessible and he is reclaimed each time he is summoned. "Herd Dismiss" - Dismiss all of your horses to return to their homes. Dual cast and ritual spells can also be cast on horseback... apparently. Frost is completely immune to Frost damage. Please leave a like if you enjoyed :)Mod: http://www.nexusmods.com/skyrim/mods/49036/? Assign hotkeys in the MCM to perform head bash attacks, pivots, and fast dismounts. "Adopt" - Adopt the horse and give it a home (only works for horses from the vanilla game). videogame_asset My games. Any mod that edits HorseRace will conflict with Immersive Horses and would need to be patched. premium; 529 posts; 10 kudos; 31 January 2021, 6:13PM. "Herd Wait" - Command all active horses to wait for you. Frost will respawn at the Black Briar Lodge stables if he dies. Queen Alfsigr - Black Fell Pony found at Whiterun stables, Griselda - Grey Fell Pony found at Riften stables, Winnie - Haflinger Horse found at Markarth stables, Cinnamon - Exmoor Pony found at Windhelm stables, Helena - Fjord Horse found at Solitude stables. Skyrim Special Edition version 1.5.39.0 or newer. "Whistle" - Whistle for the horse to appear and follow you. Assign hotkeys in the MCM to perform head bash attacks, pivots, and fast dismounts. KrittaKitty for the horse textures from Realistic Primitive Horse Breeds.CyborgArmGun for additional edits to KrittaKitty's horse textures.moirai for the faster horse dismount animation from Faster Horse Dismounting.JZBai for the horse kick concept from Horse Kick.KahjiitRaj for the horse behavioural changes from Oblivious Horses.mitchalek for the fast dismount concept from Convenient Horses.Mike Koenig for the Whistle Get Attention sound used under the Attribution 3.0 licence.Ben Boncan for the Hey You whistle sound used under the Attribution 3.0 licence.Jaxonz for providing Jaxonz Console Plugin.The SKSE team for providing more functionality to mod Skyrim with.The SkyUI team for providing the MCM framework and SkyUILib.The Nexus for hosting the mod and supporting the community.The Nexus community for testing the mod and suggesting interesting ideas.Bethesda Game Studios for creating Skyrim. Horses can be renamed and reassigned to any of your followers. Page 1 of 2 - Why the stupid horse keep returning to the stables? What I was talking about in this last paragraph was a discord I created about 2 months ago called the Skyrim Modding Hub, we want to teach you how to make mods for Skyrim just in case you have an mod idea in mind that is excellent. Copyright © 2021 Robin Scott. "Change Confidence..." - Options: Cowardly, Cautious, Average, Brave, Foolhardy. Fixed by Enhanced Camera! Attack range while mounted on a horse has been increased: 135 -> 170 (see Immersive Horses.ini). Frost has increased health, stamina, damage, and carry weight. "Swap Positions..." - Swap the horse's position with another horse in the list. Also used to give horses to your followers. Horses purchased at stables are now female to match the in-game dialog. Shadowmere has increased health, stamina and unarmed damage. Jumping and/or landing from a jump on a horse will kick nearby enemies, causing damage and knock-down. Attack range while mounted on a horse has been increased: 135 -> 170 (see Immersive Horses.ini). "Horse Menu" - Display the horse menu to manage any of the horses you own. Cicero's horse near Loreius Farm no longer crashes the game if stolen and the player leaves the area - USSEP Bug #15242. Immersive Horses is a lightweight overhaul for the horses in Skyrim built on SKSE64 and SkyUI SE. "Change Ownership..." - Change who owns the horse or abandon it entirely. I've only tested this on a vanilla install with Immersive Horses, Craftable Horse Barding, Light Horses of Skyrim and this patch. Projectile spells are always cast in the direction the horse is facing and they shoot out of the player's face. Shadowmere is faster than most other horses. Removed player hand wave animation calls which seem to cause issues with certain mods/configs. "Herd Dismiss" - Dismiss all of your horses to return to their homes. Horse stamina regeneration has been drastically reduced. Dead Body Collision Fix causes an issue where the player floats around in the air briefly if the horse dies while mounted. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. "Ride" or "Dismount" - Normal actions for mounting or dismounting a horse. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. "Whistle" - Whistle for your last ridden horse to follow you. Immersive Horses is a great mod but has this annoying bug with assigning horses to followers. The beginning of Skyrim is one of the most iconic moments in gaming history. close. Animations/sounds are not triggered when casting on horseback but animations/sounds for the effects still occur. Some assets in this file belong to other authors. Galloping on a horse will trample enemies in your path, causing damage and knock-down. Player Can't Mount Horses - Driving me crazy! Dead player horses now respawn correctly at the various stables - USSEP Bug #19877. Queen Alfsigr - Black Fell Pony found at Whiterun stables, Griselda - Grey Fell Pony found at Riften stables, Winnie - Haflinger Horse found at Markarth stables, Cinnamon - Exmoor Pony found at Windhelm stables, Helena - Fjord Horse found at Solitude stables. I followed the instructions on the Immersive Horses page for making Unique Horses compatible and here is my result. This mod is something else. you're not even supposed to have a horse in Solsteim unless you can summon one. Fast dismount hotkeys can be assigned via MCM to quickly dismount your horse and optionally draw your weapons. Removed the zoom effect and tweaked the yaw for the horse dismount camera (see Immersive Horses.ini). Immersive Horses is a lightweight overhaul for the horses in Skyrim built on SKSE and SkyUI. When I actually buy a horse, when I go to ride it, the activation reads "ride
's horse". Date uploaded. Special horses are available by completing quests. Back with more Minecraft soon! Frost's identity papers now contain his mother's name, his date of birth, and his white color. Jumping and landing from a jump will kick nearby enemies, causing damage and knock-down. You could say it's a horse of a different color - several even. A complete overhaul for the horses in Skyrim. Horses purchased at stables are now female to match the in-game dialog. Separated the MCM into two pages: Options, Hotkeys. Fixed the horse and player equip item logic to rely on keywords containing "ArmorHorse". dismount and it walked away. "Change Aggression..." - Options: Unaggressive, Aggressive, Very Aggressive, Frenzied. A complete overhaul for the horses in Skyrim. Fixed the odd looking fences and backwards opening gates at the Whiterun stables. DragonsScaleGaming. Horses can be renamed and assigned to any of your followers. Fixed vanilla bug where the Whiterun stables horse was based on EncHorseSaddledBlack, not WhiterunPlayerHorse. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Immersive Horses - Traditional Chinese Translation, PapyrusUtil SE - Modders Scripting Utility Functions, Craftable Horse Barding - Traduzione Italiana, Creation Club Saturalia Holiday Pack - Immersive Horses Compatibility Patch, Immersive Horses - Bruma Patch (BETA) - Traduzione Italiana, Immersive Horses - Light Horses of Skyrim Patch, lilebonymace's patches xEdit scripts and stuff, praticamente necessaria per dare ai cavalli le armature. "Herd Summon" - Summon all of your horses to follow you. "Whistle" - Whistle for your last ridden horse to follow you. Horses can join you in any worldspaces that you've added to the ridable worldspaces list. "Herd Wait" - Command all active horses to wait for you. "Show Stats" - Display the horse's statistics: health, stamina, speed, etc. Toggling Protect Horses in the MCM now immediately applies to all horses you own. A dark horse so to speak. ... Immersive Horses 2K Horse Textures. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. File size. Spells require their normal charge times in order to be cast successfully but the charging animation is not shown. Patches: AOS, Immersive Movement, SkyHUD (No SkyUILib Notifications). This mod is a shoo-in if I do say so myself. The normal animation for dismounting a horse plays significantly faster (but is still realistic). Mounted casting uses your normal left or right hand attacks so separate hotkeys are not required. Added the feature to adopt any vanilla temporary horse and own it permanently. Stable masters now receive the appropriate amount of gold in their inventory when you purchase a horse. This horse will usually stay where I park it. Frost has increased health, stamina, damage, and carry weight. Horses from imperial holds now wear Imperial Saddles; Cicero's horse now wears a Dark Brotherhood Saddle. Fixed the odd looking fences and backwards opening gates at the Whiterun stables. Wasn't flagged as stolen or anything. Horse ownership was overhauled and now has a sub-menu within the extended horse options menu. "Show Stats" - Display the horse's statistics: health, stamina, speed, etc. Unique DLs - Total DLs - … Horses can join you in new worldspaces from other mods by adding them to Immersive Horses.ini. Log in to view your list of favourite games. Mounted casting consumes magicka. Not having enough magicka will trigger the failure sound and message. Some assets in this file belong to other authors. Copyright © 2021 Robin Scott. Shadowmere will respawn at the dark pool if he dies. Camera flips 90 degrees to the left or right when mounting (vanilla bug). Dead Body Collision Fix causes an issue where the player floats around in the air briefly if the horse dies while it is mounted. Whenever you used the Horse Ownership power, it displayed 'You need a horse to do that' and didn't let you proceed. Horse stamina regeneration has been drastically reduced. Frost can be stolen again after his quest, regardless of the outcome. Shadowmere has increased health, stamina and unarmed damage. "Ride" or "Dismount" - Normal actions for mounting or dismounting a horse.
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